I Code, Therefore I Am

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C# meet GeoLocation, GeoLocation meet C#

| August 26, 2012

Today we’re going to be learning how to accomplish GeoLocation with C#. What is GeoLocation you ask, well according to Wikipedia it’s:

Geolocation is the identification of the real-world geographic location of an object, such as a radar, mobile phone or an Internet-connected computer terminal. Geolocation may refer to the practice of assessing the location, or to the actual assessed location.

Beginners Guide to .NET Web Services

| November 4, 2011

Many times I have been asked how to use a Web Service is and how they word, and the difference between a Web Service and a web site. I guess before you can show someone how to create and consume a Web Service, Richard McCutchenRichard has been a professional software developer for over 15 years [...]

Development begins – PsychoReader

| August 27, 2010

The development of my WPF based RSS reader, PsychoReader, has begun. The engine driving it will be developed in C# 4.0. PsychoReader will be an event driven application, keeping you updated on new entries in the feeds you subscribe to. You will be able to save your feeds, and set the length between checks/updates on [...]

Disable an applications close button

| August 26, 2010

In this entry we will look at how to disable the close button (The x in the upper right hand corner of the application) of an application in C#. This can come in handy when you need to do some processing when an application is being closed, and you need to control how/when it’s being [...]

Design Patterns – The Factory Pattern

| August 26, 2010

So far we have looked at the Singleton Design Pattern and the Prototype Design Pattern, now we’re going to look at the Factory Design Pattern and how we can implement it in C#. What is it: The Factory Design Pattern is a Creational Pattern. The official definition for the Factory pattern is: Richard McCutchenRichard has [...]